FREESLOT
SPR_AMEN
sfx_FHAMEN
S_AMENBOIDLE
S_AMENBOHURT

STATE S_AMENBOIDLE
SpriteName = SPR_AMEN
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_AMENBOIDLE

STATE S_AMENBOHURT
SpriteName = SPR_AMEN
SpriteFrame = C
Duration = -1
Var1 = 0
Var2 = 0
Next = S_AMENBOHURT

FOLLOWER
Name = Amenbo
Icon = ICOFAMEN
Category = SCD
HornSound = DSFHAMEN
DefaultColor = turquoise
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_AMENBOIDLE
LoseState = S_AMENBOHURT
HurtState = S_AMENBOHURT
