FREESLOT
SPR_SENT
sfx_FHSENT
S_SENTIDLE

STATE S_SENTIDLE
SpriteName = SPR_SENT
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 2 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_SENTIDLE

FOLLOWER
Name = Sentry_Bug
Icon = ICOFSENT
Category = Mania
HornSound = DSFHSENT
DefaultColor = peridot
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 2*FRACUNIT
BobSpeed = 35*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_SENTIDLE
