Freeslot
SPR_DOIN
MT_Jadoinka
S_Jadoinka

Object MT_Jadoinka
#$Category Jadoinka
#$Name Jadoinka
#$Sprite DOINA1
MapThingNum = 1287
SpawnHealth = 1000
SpawnState = S_Jadoinka
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 32
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_None
Speed = 0
Radius = 16*FRACUNIT
Height = 64*FRACUNIT
DispOffset = 0
Mass = 100
Damage = 0
ActiveSound = sfx_none
Flags = MF_SCENERY|MF_SOLID
RaiseState = S_NULL

State S_Jadoinka
SpriteName = DOIN
Duration = -1
Next = S_NULL