Freeslot
MT_SMOLPLANT
MT_MEDIUMPLANT
MT_BIGGPLANT
MT_LARGEPLANT
MT_TALLPILLAR
MT_SHORTPILLAR
S_SMOLPLANT
S_MEDIUMPLANT
S_BIGGPLANT
S_LARGEPLANT
S_TALLPILLAR
S_SHORTPILLAR
SPR_PLTS
SPR_PLTM
SPR_PLTB
SPR_PLTL
SPR_PLRL
SPR_PLRS

#ok time for tedium
Object MT_SMOLPLANT
#(gotta include these this time)
#$Name Aqua Paradise Plant (Small)
#$Sprite PLTSA0
#$Category Aqua Paradise Zone
MapThingNum = 1055
SpawnHealth = 9999
SpawnState = S_SMOLPLANT
Radius = 25*FRACUNIT
Height = 76*FRACUNIT
Flags = MF_SCENERY

State S_SMOLPLANT
SpriteName = PLTS
SpriteFrame = A
Duration = -1

Object MT_MEDIUMPLANT
#$Name Aqua Paradise Plant (Medium)
#$Sprite PLTMA0
#$Category Aqua Paradise Zone
MapThingNum = 1056
SpawnHealth = 9999
SpawnState = S_MEDIUMPLANT
Radius = 34*FRACUNIT
Height = 119*FRACUNIT
Flags = MF_SCENERY

State S_MEDIUMPLANT
SpriteName = PLTM
SpriteFrame = A
Duration = -1

Object MT_BIGGPLANT
#$Name Aqua Paradise Plant (Big)
#$Sprite PLTBA0
#$Category Aqua Paradise Zone
MapThingNum = 1057
SpawnHealth = 9999
SpawnState = S_BIGGPLANT
Radius = 34*FRACUNIT
Height = 238*FRACUNIT
Flags = MF_SCENERY

State S_BIGGPLANT
SpriteName = PLTB
SpriteFrame = A
Duration = -1

Object MT_LARGEPLANT
#$Name Aqua Paradise Plant (Large)
#$Sprite PLTLA0
#$Category Aqua Paradise Zone
MapThingNum = 1058
SpawnHealth = 9999
SpawnState = S_BIGGPLANT
Radius = 34*FRACUNIT
Height = 357*FRACUNIT
Flags = MF_SCENERY

State S_LARGEPLANT
SpriteName = PLTL
SpriteFrame = A
Duration = -1

Object MT_TALLPILLAR
#$Name Aqua Paradise Pillar (Tall)
#$Sprite PLRLA0
#$Category Aqua Paradise Zone
MapThingNum = 1059
SpawnHealth = 9999
SpawnState = S_TALLPILLAR
Radius = 64*FRACUNIT
Height = 400*FRACUNIT
Flags = MF_SCENERY

State S_TALLPILLAR
SpriteName = PLRL
SpriteFrame = A
Duration = -1

Object MT_SHORTPILLAR
#$Name Aqua Paradise Pillar (Short)
#$Sprite PLRSA0
#$Category Aqua Paradise Zone
MapThingNum = 1060
SpawnHealth = 9999
SpawnState = S_SHORTPILLAR
Radius = 64*FRACUNIT
Height = 400*FRACUNIT
Flags = MF_SCENERY

State S_SHORTPILLAR
SpriteName = PLRS
SpriteFrame = A
Duration = -1