Freeslot
SPR_SPN2
MT_SPINY_FROMCHEMICALPLANT
S_SPINY_MCP

# Spiny Chemical Plant
Object MT_SPINY_FROMCHEMICALPLANT
#$Name Spiny Chemical Plant
#$Sprite SPN2A0
#$Category Badniks
MapThingNum = 22192
SpawnState = S_SPINY_MCP
SpawnHealth = 1000
Deathstate = S_NULL
Radius = 96*FRACUNIT
Height = 48*FRACUNIT
Flags = MF_DONTENCOREMAP

State S_SPINY_MCP
SpriteName = SPN2
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1
Var2 = 14