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######## BIGO CUP ##########
###############################

Level BIGO_SeasideHill
LevelName = Seaside Hill
NoVisitNeeded = True
NoZone = true
TypeOfLevel = Race
NumLaps = 2
SkyTexture = SEAHLSKY
Mobjscale = FRACUNIT/4
Music = SEAHIL

Level BIGO_MirageRoad1
LevelName = Mirage Road
Act = 1
NoVisitNeeded = True
NoZone = true
NumLaps = 2
TypeOfLevel = Race
SkyTexture = MIRDSKY1
Mobjscale = FRACUNIT/4
Music = MIRARD

Level BIGO_MirageRoad2
LevelName = Mirage Road
Act = 2
NoVisitNeeded = True
NoZone = true
TypeOfLevel = Battle
SkyTexture = MIRDSKY1
Mobjscale = FRACUNIT/4
Music = MIRARD
LobbySize = Small

Level BIGO_ParadiseHill
LevelName = Paradise Hill
NoVisitNeeded = True
TypeOfLevel = Race
NumLaps = 2
Mobjscale = FRACUNIT/4
SkyTexture = PARHLSKY
Music = PARHIL

Level BIGO_MunicipalMeadow2
LevelName = Municipal Meadow
Act = 2
NoVisitNeeded = True
NumLaps = 3
TypeOfLevel = Race
SkyTexture = SKYCE
Mobjscale = FRACUNIT/4
SkyboxScale = 4
Music = MUMEZ